Currently pursuing a B.S. in Animation & Game Art at Florida International University, with a strong focus on 3D modeling, digital sculpting, and animation. Experienced in using software such as Autodesk Maya, ZBrush, and Substance Painter to create high-quality assets and designs.
As a Set Modeler in the Pixar Co-Op Program, I contribute to modeling detailed 3D assets for film production while collaborating with leads and art directors to ensure alignment with studio standards. I also serve as a Project Lead for FIU's Senior Capstone game, managing a team of artists and designers while leading the development of a narrative-driven project with themes of mythology and moral choice.
• Modeled 5+ high-quality 3D assets based on concept references, ensuring that assets are film-ready for layout, animation, and rendering pipelines.
• Maintained clean topology and accurate model scaling to meet technical and artistic standards.
• Collaborated closely with leads and art directors, integrating feedback from regular reviews to align with the creative vision and studio standards.
•Led a team of 17 artists/designers on FIU’s 2026 Senior Capstone game, managing production schedules and weekly meetings.
•Created and pitched the original story concept and narrative structure, exploring mythology, redemption, and moral choice themes.
•Modeled and textured 10+ game-ready assets, including stylized characters and props.
•Sculpted high-poly meshes and optimized low-poly models, improving performance in Unreal Engine 5 by 20%.
•Managed 3D art pipelines, character modeling, prop modeling, and animation using Autodesk Maya, ZBrush, and Unreal Engine.
•Installed and operated lighting, audio, and video equipment for 10+ university events per semester, supporting live and recorded productions.
•Recorded, edited, and prepared 10+ lectures and event recordings per semester for publication and internal use.
•Produced 5+ custom 3D animations and motion graphics for events using Maya and After Effects.
•Managed live event media playback, including slides, videos, and animations, ensuring proper display on screens during presentations and events.
•Performed daily technical troubleshooting and coordinated with event teams to ensure smooth production.